forked from libp2p/go-libp2p-swarm
-
Notifications
You must be signed in to change notification settings - Fork 0
/
swarm_conn.go
222 lines (184 loc) · 5 KB
/
swarm_conn.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
package swarm
import (
"errors"
"fmt"
"sync"
ic "github.com/libp2p/go-libp2p-crypto"
inet "github.com/libp2p/go-libp2p-net"
peer "github.com/libp2p/go-libp2p-peer"
transport "github.com/libp2p/go-libp2p-transport"
smux "github.com/libp2p/go-stream-muxer"
ma "github.com/multiformats/go-multiaddr"
)
// TODO: Put this elsewhere.
// ErrConnClosed is returned when operating on a closed connection.
var ErrConnClosed = errors.New("connection closed")
// Conn is the connection type used by swarm. In general, you won't use this
// type directly.
type Conn struct {
conn transport.Conn
swarm *Swarm
closeOnce sync.Once
err error
notifyLk sync.Mutex
streams struct {
sync.Mutex
m map[*Stream]struct{}
}
stat inet.Stat
}
// Close closes this connection.
//
// Note: This method won't wait for the close notifications to finish as that
// would create a deadlock when called from an open notification (because all
// open notifications must finish before we can fire off the close
// notifications).
func (c *Conn) Close() error {
c.closeOnce.Do(c.doClose)
return c.err
}
func (c *Conn) doClose() {
c.swarm.removeConn(c)
// Prevent new streams from opening.
c.streams.Lock()
streams := c.streams.m
c.streams.m = nil
c.streams.Unlock()
c.err = c.conn.Close()
// This is just for cleaning up state. The connection has already been closed.
// We *could* optimize this but it really isn't worth it.
for s := range streams {
s.Reset()
}
// do this in a goroutine to avoid deadlocking if we call close in an open notification.
go func() {
// prevents us from issuing close notifications before finishing the open notifications
c.notifyLk.Lock()
defer c.notifyLk.Unlock()
c.swarm.notifyAll(func(f inet.Notifiee) {
f.Disconnected(c.swarm, c)
})
c.swarm.refs.Done() // taken in Swarm.addConn
}()
}
func (c *Conn) removeStream(s *Stream) {
c.streams.Lock()
delete(c.streams.m, s)
c.streams.Unlock()
}
// listens for new streams.
//
// The caller must take a swarm ref before calling. This function decrements the
// swarm ref count.
func (c *Conn) start() {
go func() {
defer c.swarm.refs.Done()
defer c.Close()
for {
ts, err := c.conn.AcceptStream()
if err != nil {
return
}
c.swarm.refs.Add(1)
go func() {
s, err := c.addStream(ts, inet.DirInbound)
// Don't defer this. We don't want to block
// swarm shutdown on the connection handler.
c.swarm.refs.Done()
// We only get an error here when the swarm is closed or closing.
if err != nil {
return
}
if h := c.swarm.StreamHandler(); h != nil {
h(s)
}
}()
}
}()
}
func (c *Conn) String() string {
return fmt.Sprintf(
"<swarm.Conn[%s] %s (%s) <-> %s (%s)>",
c.conn.Transport(),
c.conn.LocalMultiaddr(),
c.conn.LocalPeer().Pretty(),
c.conn.RemoteMultiaddr(),
c.conn.RemotePeer().Pretty(),
)
}
// LocalMultiaddr is the Multiaddr on this side
func (c *Conn) LocalMultiaddr() ma.Multiaddr {
return c.conn.LocalMultiaddr()
}
// LocalPeer is the Peer on our side of the connection
func (c *Conn) LocalPeer() peer.ID {
return c.conn.LocalPeer()
}
// RemoteMultiaddr is the Multiaddr on the remote side
func (c *Conn) RemoteMultiaddr() ma.Multiaddr {
return c.conn.RemoteMultiaddr()
}
// RemotePeer is the Peer on the remote side
func (c *Conn) RemotePeer() peer.ID {
return c.conn.RemotePeer()
}
// LocalPrivateKey is the public key of the peer on this side
func (c *Conn) LocalPrivateKey() ic.PrivKey {
return c.conn.LocalPrivateKey()
}
// RemotePublicKey is the public key of the peer on the remote side
func (c *Conn) RemotePublicKey() ic.PubKey {
return c.conn.RemotePublicKey()
}
// Stat returns metadata pertaining to this connection
func (c *Conn) Stat() inet.Stat {
return c.stat
}
// NewStream returns a new Stream from this connection
func (c *Conn) NewStream() (inet.Stream, error) {
ts, err := c.conn.OpenStream()
if err != nil {
return nil, err
}
return c.addStream(ts, inet.DirOutbound)
}
func (c *Conn) addStream(ts smux.Stream, dir inet.Direction) (*Stream, error) {
c.streams.Lock()
// Are we still online?
if c.streams.m == nil {
c.streams.Unlock()
ts.Reset()
return nil, ErrConnClosed
}
// Wrap and register the stream.
stat := inet.Stat{Direction: dir}
s := &Stream{
stream: ts,
conn: c,
stat: stat,
}
c.streams.m[s] = struct{}{}
// Released once the stream disconnect notifications have finished
// firing (in Swarm.remove).
c.swarm.refs.Add(1)
// Take the notification lock before releasing the streams lock to block
// StreamClose notifications until after the StreamOpen notifications
// done.
s.notifyLk.Lock()
c.streams.Unlock()
c.swarm.notifyAll(func(f inet.Notifiee) {
f.OpenedStream(c.swarm, s)
})
s.notifyLk.Unlock()
return s, nil
}
// GetStreams returns the streams associated with this connection.
func (c *Conn) GetStreams() []inet.Stream {
c.streams.Lock()
defer c.streams.Unlock()
streams := make([]inet.Stream, 0, len(c.streams.m))
for s := range c.streams.m {
streams = append(streams, s)
}
return streams
}