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Boiler gas is now transparent, AP on direct hit increased slightly and gas radius increase #15280

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merged 5 commits into from
Mar 13, 2024

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Barnet2
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@Barnet2 Barnet2 commented Mar 5, 2024

About The Pull Request

What it says on the tin.

Why It's Good For The Game

I said in the root removal PR that after some testing with antigas and such, we could come back to Boiler walance. There are a multiple of options to try, but sent gas nade becoming translucent worked well there to help it from becoming oppressive but still a form of area control (without LoS block). The AP increase was inspired by Elsa, direct hits with how telegraphed they are should do some more damage. Radius increase requested by Kuro to give boiler area denial.

Changelog

🆑
balance: Boiler gas is now translucent, AP on direct hit for all glob types increased by 10
balance: Normal boiler gas (non-lance) has 1 more tile of radius
/:cl:

@tgstation-server tgstation-server added the Balance Changes to functionality that modifies how effective certain methods are at powergaming. label Mar 5, 2024
color = "#ffbf58" //Mustard orange?
smoke_traits = SMOKE_XENO|SMOKE_XENO_NEURO|SMOKE_GASP|SMOKE_COUGH|SMOKE_EXTINGUISH|SMOKE_HUGGER_PACIFY
smoke_traits = SMOKE_XENO|SMOKE_XENO_NEURO|SMOKE_GASP|SMOKE_COUGH|SMOKE_EXTINGUISH|
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Suggested change
smoke_traits = SMOKE_XENO|SMOKE_XENO_NEURO|SMOKE_GASP|SMOKE_COUGH|SMOKE_EXTINGUISH|
smoke_traits = SMOKE_XENO|SMOKE_XENO_NEURO|SMOKE_GASP|SMOKE_COUGH|SMOKE_EXTINGUISH

@Oscari-pog
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Maybe make acid gas translucent and keep neurotoxin gas vision-blocking given how laughably easy it is to ignore neurotoxin?

@Ennanyasha
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Ennanyasha commented Mar 5, 2024

Maybe make acid gas translucent and keep neurotoxin gas vision-blocking given how laughably easy it is to ignore neurotoxin?

I agree to this. much more better than just straight up removing vision-blocking gas. Gas spam was the reason xenos are delaying/stopping the marine ball. I think losing the LoS block will just make pushing too easy. and we already had anti gas grenades to counter it and this gives marine reason to invest in it too. also we will never feel the joy to see the aftermath when the boiler gas dissipates.

@Barnet2
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Barnet2 commented Mar 5, 2024

Maybe make acid gas translucent and keep neurotoxin gas vision-blocking given how laughably easy it is to ignore neurotoxin?

If Zack has taught me anything, neuro is pretty alright and LoS block is incredibly powerful. Personally I would rather deal with the issue of why gas spam is necessary in the first place, which to me is IFF hordes. One idea for this PR is to increase gas radius to make it specifically for area denial.

@Barnet2 Barnet2 changed the title Boiler gas is now translucent, AP on direct hit increased slightly Boiler gas is now tranparent, AP on direct hit increased slightly and gas radius increase Mar 5, 2024
@MiniMeatwad
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Maybe make acid gas translucent and keep neurotoxin gas vision-blocking given how laughably easy it is to ignore neurotoxin?

I think this happened in an older version of TGMC, boilers just exclusively used neurotoxin. Might've been a bug, but I remember some rounds where that was a thing.

@Arturlang
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Issue is everyone just runs around with gas masks making gas castes much much weaker, as there's no reason NOT to

@SimplySmiley123
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Issue is everyone just runs around with gas masks making gas castes much much weaker, as there's no reason NOT to

At the same time there's so much gas spammed everywhere at every opportunity that you're fucked without a gas mask.

@Oscari-pog
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Issue is everyone just runs around with gas masks making gas castes much much weaker, as there's no reason NOT to

At the same time there's so much gas spammed everywhere at every opportunity that you're fucked without a gas mask.

Gas masks are free and you do not gain anything by not wearing one

@Barnet2 Barnet2 changed the title Boiler gas is now tranparent, AP on direct hit increased slightly and gas radius increase Boiler gas is now transparent, AP on direct hit increased slightly and gas radius increase Mar 7, 2024
@efzapa
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efzapa commented Mar 7, 2024

Issue is everyone just runs around with gas masks making gas castes much much weaker, as there's no reason NOT to

make gas masks give a recoil/accuracy malus :)

@Kuro020 Kuro020 added the Test Merge Candidate This PR has been reviewed and is ready for testing, unless something changes. label Mar 7, 2024
comfyorange added a commit that referenced this pull request Mar 7, 2024
@tgstation-server tgstation-server removed the Test Merge Candidate This PR has been reviewed and is ready for testing, unless something changes. label Mar 7, 2024
comfyorange added a commit that referenced this pull request Mar 8, 2024
@SimplySmiley123
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SimplySmiley123 commented Mar 8, 2024

Issue is everyone just runs around with gas masks making gas castes much much weaker, as there's no reason NOT to

make gas masks give a recoil/accuracy malus :)

Axe sources of gas spam, at least some of them while at it and sure. Otherwise fuck no.

comfyorange added a commit that referenced this pull request Mar 8, 2024
comfyorange added a commit that referenced this pull request Mar 8, 2024
comfyorange added a commit that referenced this pull request Mar 8, 2024
@Technical-l
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Issue is everyone just runs around with gas masks making gas castes much much weaker, as there's no reason NOT to

so? i think everything is balanced around marines HAVING gas masks.

comfyorange added a commit that referenced this pull request Mar 10, 2024
comfyorange added a commit that referenced this pull request Mar 11, 2024
comfyorange added a commit that referenced this pull request Mar 11, 2024
comfyorange added a commit that referenced this pull request Mar 12, 2024
comfyorange added a commit that referenced this pull request Mar 12, 2024
@Kuro020 Kuro020 merged commit f4297e1 into tgstation:master Mar 13, 2024
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github-actions bot added a commit that referenced this pull request Mar 13, 2024
MLGTASTICa pushed a commit to MLGTASTICa/TerraGov-Marine-Corps that referenced this pull request Apr 9, 2024
…d gas radius increase (tgstation#15280)

Co-authored-by: Barnet <you@example.com>
MLGTASTICa pushed a commit to MLGTASTICa/TerraGov-Marine-Corps that referenced this pull request Apr 9, 2024
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