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Makes every emote keybindable #47750
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break dancing is now a skill |
We're dark souls now Seriously though, how difficult would it be to have like 5 or so blank emote keybinds so players can assign *clap and other emotes as well? |
Thank fuck. Best change so far. Speedmerge. |
I'm binding flip to my mouse 1 so I can flip as I make spessmen horizontal. |
you boomers were all complaining about keybinds a second ago |
Lol I'm a hotkey zoomer so I didn't even notice any changes at all |
is *fart next? |
Based and redpilled, now do it for *deathgasp |
add a spin hotkey too wtg |
Tactically flip midcombat to avoid being clicked
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*wag hotkey when |
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I already had macros bound to my mouse for *flip and *spin |
I realized after I went to bed I should just make all emotes automatically get a keybinding datum rather than do them one at a time like this. Expect that in a bit |
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notices kiss emote 馃槼 |
Okay for real, deathgasp being bound is asking for trouble. Maybe let's not do that one. |
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inb4 emote cooldowns as i spam clap at the speed of light |
you can already do this with external macros :V |
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WHAT HAVE YOU DONE |
It's missing *wag and the silicon emotes. |
feature |
if you wanted to do species specific emotes you'd probably need another interface of some kind |
Those should be in there, the image just isn't able to show them all because they didn't fit on the screen |
Add a cooldown so people won't spam your face and ears and won't act like a budget singularity by binding *flip to wasd |
If only anybody tested pull requests (other than the authors, Note: I fully support this pull request. |
NEED A DISPENSER HERE |
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while this looks good on paper, past experience dictates that this absolutely will be abused.
hard no from me.
What exactly is abusable about emotes? With borgs spin might be but that's up for debate. In addition, if you're the type of person who is going to abuse emotes (if they can be), you're the type of person who will just use an AHK script to achieve the same thing |
you can already spam emotes with ctrl + up and enter |
Makes every emote keybindable
This is why I'm worried, @cacogen |
* Port Custom hotkeys from TGMC (#47003) * custom keybindings * Update _lists.dm * Update robot.dm * modify weights and clean up some vars * Update say.dm * Apply suggestions from code review Co-Authored-By: Emmett Gaines <ninjanomnom@gmail.com> * some review changes * formatting * include focus hack, remove me_wrapper, give default keybinds to new characters, misc fixes * revert hack and more reviews * remove another focus hack this was causing issues with the keydown proc returning early * Fix loadout tab * fixes modifier hotkeys and adds alternative move intent toggle (#47569) * fixes modifier hotkeys and adds alternative move intent toggle * Fixes pulling keybind * make the wrappers look more like the old popup windows * it was the freaking save file * bump up save file version * reset keybindings to default * Custom movement hotkeys and restore macros for T, O and M (#47626) * Custom movement hotkeys and restore macros for T, O and M * stray comma * update movement keys on SSinput initialize * use cardinals * Add to our DME * ports TGMCs click hack for non-hotkey players ports classic keybinds from TGMC (#47670) About The Pull Request Ports tgstation/TerraGov-Marine-Corps#2977, overrides click proc to return focus back to chat bar using winsets also ports tgstation/TerraGov-Marine-Corps#1904 which has two sets of defaults for hotkey and classic mode fixes #47672 fixes #47659 much credit to @Rohesie and the TGMC team for a bunch of these improvements Why It's Good For The Game lets the non-hotkey players walk and talk again Changelog cl add: Custom keybinds will now check what style (classic / hotkey) you prefer when resetting if you use classic mode make sure to reset your keybinds to default! add: multiple keybind support tweak: non-hotkey mode keeps focus on chat fix: pressing 4 as cyborg now properly cycles fix: AI location hotkeys now work again /cl * Merge pull request #47804 from Couls/fix-savefiles keybindings save file fix * Merge pull request #47750 from ninjanomnom/doafuckinflip Makes every emote keybindable * Hippie stuff * Stuff * Woops
* Port Custom hotkeys from TGMC (tgstation#47003) * custom keybindings * Update _lists.dm * Update robot.dm * modify weights and clean up some vars * Update say.dm * Apply suggestions from code review Co-Authored-By: Emmett Gaines <ninjanomnom@gmail.com> * some review changes * formatting * include focus hack, remove me_wrapper, give default keybinds to new characters, misc fixes * revert hack and more reviews * remove another focus hack this was causing issues with the keydown proc returning early * Fix loadout tab * fixes modifier hotkeys and adds alternative move intent toggle (tgstation#47569) * fixes modifier hotkeys and adds alternative move intent toggle * Fixes pulling keybind * make the wrappers look more like the old popup windows * it was the freaking save file * bump up save file version * reset keybindings to default * Custom movement hotkeys and restore macros for T, O and M (tgstation#47626) * Custom movement hotkeys and restore macros for T, O and M * stray comma * update movement keys on SSinput initialize * use cardinals * Add to our DME * ports TGMCs click hack for non-hotkey players ports classic keybinds from TGMC (tgstation#47670) About The Pull Request Ports tgstation/TerraGov-Marine-Corps#2977, overrides click proc to return focus back to chat bar using winsets also ports tgstation/TerraGov-Marine-Corps#1904 which has two sets of defaults for hotkey and classic mode fixes tgstation#47672 fixes tgstation#47659 much credit to @Rohesie and the TGMC team for a bunch of these improvements Why It's Good For The Game lets the non-hotkey players walk and talk again Changelog cl add: Custom keybinds will now check what style (classic / hotkey) you prefer when resetting if you use classic mode make sure to reset your keybinds to default! add: multiple keybind support tweak: non-hotkey mode keeps focus on chat fix: pressing 4 as cyborg now properly cycles fix: AI location hotkeys now work again /cl * Merge pull request tgstation#47804 from Couls/fix-savefiles keybindings save file fix * Merge pull request tgstation#47750 from ninjanomnom/doafuckinflip Makes every emote keybindable * Hippie stuff * Stuff * Woops
馃啈 ninjanomnom
add: You can keybind any emote
/:cl: