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Does the actual HMD have positional tracking? #48

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Nyabsi opened this issue Sep 22, 2022 · 4 comments
Open

Does the actual HMD have positional tracking? #48

Nyabsi opened this issue Sep 22, 2022 · 4 comments

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@Nyabsi
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Nyabsi commented Sep 22, 2022

I was wondering if the HMD does have Positional tracking because it's definitely not enabled by default I tried using OpenHMD in SteamVR but it was barely bearable because the HMD is not being tracked with the Sensors it just felt that there is huge latency and it most of the time always was kinda tilted so I was not looking straight is there fix for this? This issue probably would be better to put into thaytan/SteamVR-OpenHMD but I am pretty sure this is not issue within the driver itself.

@thaytan
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thaytan commented Sep 24, 2022

Take a look at https://noraisin.net/diary/?page_id=1048

@Nyabsi
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Nyabsi commented Dec 22, 2022

back to this, I've verified that the HMD infact does not have Positional tracking...

device 0
vendor: Oculus VR, Inc.
product: Rift (CV1)
path: 5-1.1:1.0
class: HMD
flags: 04
null device: no
rotational tracking: yes
positional tracking: no
left controller: no
right controller: no

@Danny-Dunn
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Have you followed the steps that @thaytan outlines in the blog post linked above? Positional tracking is experimental and requires compiling yourself.

@Nyabsi
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Nyabsi commented Dec 22, 2022

Yeah I followed the blog post above even using the same operating system as the blog post describes yet it does not work.

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