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More of a question then anything. #52
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I don't know what that means |
I was told that your software might support more then 1 vrobject for the oculus rift, for the oculus rift it supports connecting an additional controller and are able to use it as a ingame object like a gun, model car for example but also allows third party programs to change its usage, in my instance I use Oculus Touch Steam Link, which allows me to use the third controller as a tracker, but do to the oculus software they only set it up to allow 1 vroject, even though the hardware can support more. |
Ah, you mean pairing more controllers. I haven't tried. I think the answer is likely no: OpenHMD doesn't have any code for pairing controllers to the headset - so that already has to be done in Windows where they'll only let you pair 3 things. It might be a fundamental limitation of the headset firmware or the radio protocol. |
I see, so there is no real way for this to work, that sucks, thank you anyways. |
Question, what do you mean by (be done in Windows) the pairing system is done in the oculus software, or am I misunderstanding? |
The only software that can pair controllers to the headset is the Oculus software, running on Windows - and that only lets you pair 3 devices, so even if the hardware supports more internally (unknown), 3 is the achievable limit. |
I get it now thank you, and I'm guessing its going to be extremely hard to modify the Oculus software? how much do you think it would cost? |
I wouldn't even try. If I wanted to figure out how many devices the headset can handle, I'd start by deciphering the USB pairing protocol and writing a utility. I suspect there's a reason that they chose 3 as a limit though. It might be all the devices the headset to controller radio protocol can manage |
F, is there a way to use 2 of the same headsets? |
With this software when using the oculus rift will I be-able to use more then 1 VRObject?
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