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[FEATURE] Bots using Traitor Traps on certain maps #45

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NickFellah opened this issue Apr 20, 2024 · 3 comments
Open

[FEATURE] Bots using Traitor Traps on certain maps #45

NickFellah opened this issue Apr 20, 2024 · 3 comments
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feature New feature or request medium-priority A medium priority issue/PR

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@NickFellah
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Bots use Traitor Traps

A Feature that makes bots use Traitor Traps for certain maps

You could also add traitor traps into your ttt bot maps

Purpose/motivation

To make the bots feel more real, and harder to deal with if you are standing in the wrong spots

@NickFellah NickFellah added medium-priority A medium priority issue/PR feature New feature or request labels Apr 20, 2024
@thebigsleepjoe
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This is a duplicate of #22. BUT:

This does seem to be one of the higher requested features, so I will keep open for now, until I research the issue further.

My initial issue with traitor traps is how nebulous they are in practice. It would require the mapper to set up TTT Bots-specific definitions of what each trap does (likely via point entity) to designate what each trigger is for. It would probably only support obvious "kill traps."

@NickFellah
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oh sorry! i didnt see that request, my bad…

@DaBassman1
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YES!

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