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JumpPadsPE

A simple jump / launch pad plugin for PMMP

How does it work?

When the player moves, the plugin will check for the block below the player.

If he is moving onto a configured block, he will be launched into the direction he is looking (and a little upwards).

When the player gets launched, some particle and sound effects will play.

Configuration

Setup is really easy. You just put the blockid and Distance value

BlockID: Distance

Example for Redstone Block with 15 blocks distance:

152: 15

Redstone blocks will be enabled as launch pads by default.

Warning

Keep in mind that a too high value for the Distance will cause the movement to be reverted by PocketMine. In PMMP this is done to prevent bugged clients (or hack clients) to load (and probably also generate) massive amounts of chunks.

"Air resistance" aka drag will reduce the flight distance over time, so you might not land precisely Distance blocks away.