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Animation events drive the musician models in games with a 3D background. Since they are shared between instrument variants, they should be stored outside of instruments, on the same level as Song.
The text was updated successfully, but these errors were encountered:
Make a property of a collection type for each instrument type (ie. guitar, bass). As mentionned in issue #32 the properties need to be in an AnimationSet object.
Animation events drive the musician models in games with a 3D background. Since they are shared between instrument variants, they should be stored outside of instruments, on the same level as Song.
The text was updated successfully, but these errors were encountered: