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[Request] Mod Chests #2

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yepidoodles opened this issue Mar 6, 2017 · 4 comments
Closed

[Request] Mod Chests #2

yepidoodles opened this issue Mar 6, 2017 · 4 comments

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@yepidoodles
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yepidoodles commented Mar 6, 2017

I was hoping you might be able to add compatibility for Quark and Iron Chests.

Quark chests have OreDict but Iron Chests don't.

Item Registry + Ore Dict Names
Quark's Chests
quark:custom_chest(:0-8)
ore:chestWood
ore:chest

Iron Chests
ironchest:BlockIronChest(:0-8)

It's okay if it's not possible or too hard, but would be a good addition.

@Eufranio
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What about support all containers by default?

@yepidoodles
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Might not be a great idea, some containers may cause issues

@Eufranio
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Such as?
Another option would be support at least all containers that extends chest...

@TheoKah
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TheoKah commented Aug 27, 2017

I will keep it that way for now as I'll focus on other things (the shop report and new signs among others)

As of version 1.11, chest and trapped chest can be used. As they to not link one can maximise space.
Also the same chest can be linked to multiple signs.

If you are on modded, you can use mods to refill / empty the chests on the go (refined storage / applied / item conduits...).

I might add more containers some day, but for now this is not critical, and this will need much more testing to make sure there is no dupe exploit.

@TheoKah TheoKah closed this as completed Aug 27, 2017
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3 participants