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Add magazine well retextures #118

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jonpas opened this issue Sep 7, 2019 · 3 comments · Fixed by #127
Closed

Add magazine well retextures #118

jonpas opened this issue Sep 7, 2019 · 3 comments · Fixed by #127
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@jonpas
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jonpas commented Sep 7, 2019

Magazines on this screenshot should be same as MX_BlackCamo retexture:
20190907140751_1

Magazine wells split that so we have to apply it to the magazines as well (as in add new classes).

@jonpas jonpas added bug Something isn't working BIS' fault task labels Sep 7, 2019
@jonpas jonpas added this to the 1.12.0 milestone Sep 7, 2019
@jonpas
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jonpas commented Sep 7, 2019

Scribble:

// CfgMagazines.hpp
class CfgMagazines {
    class MyBlackMagazineClass: 30Rnd_65x39_caseless_mag {
        hiddenSelectionsTextures[] = {"\x\tacs\myBlackMXTexture_co.paa"};
    };
};

// CfgMagazineWells.hpp
class CfgMagazineWells {
    class CBA_65x39_MX {
        ADDON[] = {
            QCLASS(MyBlackMagazineClass)
        };
    };
};

Put into weapons component.

@jonpas
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jonpas commented Oct 26, 2019

Partly fixed in #119, keeping this open as ideally we would restore the Black Camo magazines.

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jonpas commented Jan 31, 2020

Unit magazines fixed in #121, however proper Black Camo magazines are still not there.

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