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Magazines on this screenshot should be same as MX_BlackCamo retexture:
MX_BlackCamo
Magazine wells split that so we have to apply it to the magazines as well (as in add new classes).
The text was updated successfully, but these errors were encountered:
Scribble:
// CfgMagazines.hpp class CfgMagazines { class MyBlackMagazineClass: 30Rnd_65x39_caseless_mag { hiddenSelectionsTextures[] = {"\x\tacs\myBlackMXTexture_co.paa"}; }; }; // CfgMagazineWells.hpp class CfgMagazineWells { class CBA_65x39_MX { ADDON[] = { QCLASS(MyBlackMagazineClass) }; }; };
Put into weapons component.
weapons
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Partly fixed in #119, keeping this open as ideally we would restore the Black Camo magazines.
Unit magazines fixed in #121, however proper Black Camo magazines are still not there.
Successfully merging a pull request may close this issue.
Magazines on this screenshot should be same as
MX_BlackCamo
retexture:Magazine wells split that so we have to apply it to the magazines as well (as in add new classes).
The text was updated successfully, but these errors were encountered: