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Tutorial + Leafwing Input + HUD UI redo #120

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merged 62 commits into from
Oct 5, 2023

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@varoonp123 varoonp123 commented Oct 5, 2023

Continued from #108 I ran

java -jar ~/Downloads/bfg-1.14.0.jar -D  '{ability_square_left.png,ability_square_right.png,blast_ability.png,bullet_ability.png,charge_ability.png,megablast_ability.png,tutorial_drone_spritesheet.png,objective_completed.wav }'

on what we had before which rewrites the necessary commits to get rid of those files.

cdsupina and others added 24 commits September 18, 2023 02:05
…acks to be used during the tutorial or for player debuffs later (e.x. an enemy EMP attack that temporarily disbales the player main attack)
…ace. The ability and main attack systems now use the PlayerComponent to determine whether we can attack, rather than directly asking whether we are in the tutorial so that those systems can only worry about the player. Those PlayerComponent attrs are set in the tutorial systems
…mplementation since blas fucked it all up. Functions and structs were moved from the interface into the main crate.
@varoonp123 varoonp123 changed the title Tutorial/assets in s3 Tutorial + Leafwing Input + HUD UI redo Oct 5, 2023
@varoonp123 varoonp123 marked this pull request as ready for review October 5, 2023 06:25
…esn't have the asset. Netlify redirection fall back logic allows this simplification
@varoonp123 varoonp123 merged commit bb67fb0 into thetawavegame:main Oct 5, 2023
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2 participants