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feature/game-audiocall #15

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thirdmadman opened this issue Feb 13, 2022 · 1 comment
Closed

feature/game-audiocall #15

thirdmadman opened this issue Feb 13, 2022 · 1 comment
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@thirdmadman
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thirdmadman commented Feb 13, 2022

Implement game "audiocall".
Using description from https://github.com/rolling-scopes-school/tasks/blob/master/tasks/stage-2/rs-lang/rslang.md#%D0%BC%D0%B8%D0%BD%D0%B8-%D0%B8%D0%B3%D1%80%D1%8B-%D0%B0%D1%83%D0%B4%D0%B8%D0%BE%D0%B2%D1%8B%D0%B7%D0%BE%D0%B2-%D0%B8-%D1%81%D0%BF%D1%80%D0%B8%D0%BD%D1%82-200-100-%D0%B1%D0%B0%D0%BB%D0%BB%D0%BE%D0%B2-%D0%B7%D0%B0-%D0%B8%D0%B3%D1%80%D1%83

base route: /audiocall
route with parameters: /audiocall/{NUMBER_OF_GROUP}/{NUMBER_OF_PAGE}

If no {NUMBER_OF_GROUP} is present, set group 1
If no {NUMBER_OF_PAGE} is present, set page 1

@annettabel87 annettabel87 self-assigned this Feb 18, 2022
@annettabel87
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done

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