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v1.0.1

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@thommcgrath thommcgrath released this 04 Jan 02:34
· 27 commits to master since this release

Minor feature release:

  • It is now possible to start or update an animation from the ArtisanKit.Control.AnimationStep event. Previously, if the animation was on the final step, a newly started animation would be stopped too. This essentially prevented looping animations.
  • Added Finished As Boolean parameter to ArtisanKit.Control.AnimationStep event. This will be true when the final step of an animation is being executed.
  • Added Ease As Boolean = True parameter to ArtisanKit.Control.StartAnimation method. Previously, all animations would use an 'ease-out' effect. Now, when Ease is false, the animation will run at a steady pace.