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Upscaled RBG and CCM ,Tile-Based generation #10
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Thank you for your interest in our CRM paper!
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thank you very much will be waiting for that model |
I'm trying to upscale RGB from stage1 This: Line 152 in 3e677cb
and this: Line 135 in 3e677cb
For upscale i'm used BSRGAN.
This steps not make quality improvement like @mr-lab comments. Another way i tried make upscale for every image generated in step1:
Maybe @mr-lab share some more information about his research.... |
@mosvlad |
@thuwzy Hello, I am interested in upscaling the resolution of RGBs to get high-resolution textured meshes. You mentioned that you are working on 512-level decoders. I am curious about the maximum resolution that GPUs (maybe A100/A800) can handle. Is 1024 an acceptable resolution? |
Hi ,
i wanted to ask if let's say i have taken the 256x6 MV images and generated a Higher resolution MV sheet
is it possible for CRM to generate a better 3d model with more details ?
My tests ideas are :
-Regular Upscale , (CCM won't be that good probably just change resolutions no upscale , still can't figure out if the CCM are used for texturing or generating the 3d mesh ... or both )
or
-run a Tile-Based Algorithm:
first do a regular CRM image generation RGB and CCM 256x6 then upscale them as follows
Algorithm will split the input image into multiple Tiles and generate RGB and CCM for each tile , then blend them all together into one High resolution MV RGB CCM images .
the Tile code is ready and only need some modifications , it showed some great results with Depth map blending
i did some modifications to the code and the models config files and changed the size of the input tensors(array images), the generated RGB and CCM are just garbage using the regular workflow at high resolutions so i can't really tell .
what i need to know :
1-will the Decoder Works with resolutions Higher that 256x6 example 512x3,072 ? or the model is just trained on that and wont work ?
2-i read the paper multiple times , but can't understand CCM , can we skip generating those and just use RGB ? are CCM essential for Mesh generation or used just for texturing ?
3-let's say we have extremely detailed Depth maps , like 4k ultra sharp Maps even skin pores will be present... can we in anyway introduce those depth maps into the workflow of CRM ? (this one is very important)
do let me know ,and many thanks in advance , much love and respect for your work , cheers
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