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[X] bug report => search github for a similar issue or PR before submitting
[] enhancement request
[] feature request
[] support request
[] general question
Current behavior (how does the issue manifest):
After uploading the aggregate activity into Flogo Enterprise and configuring the activity, building the executable generates the following error:
Failed to build App TestStream: Failed to push application. Error: 'Internal Server Error', Detail: Build flogo engine error, Build app error build error [exit status 2], details # github.com/TIBCOSoftware/flogo-contrib/activity/aggregate src/github.com/TIBCOSoftware/flogo-contrib/activity/aggregate/activity.go:155:63: cannot use moveWindow (type func("github.com/TIBCOSoftware/flogo-lib/core/activity".Context) bool) as type support.TimerCallback in argument to timerSupport.CreateTimer src/github.com/TIBCOSoftware/flogo-contrib/activity/aggregate/activity.go:160:63: cannot use moveWindow (type func("github.com/TIBCOSoftware/flogo-lib/core/activity".Context) bool) as type support.TimerCallback in argument to timerSupport.CreateTimer
Expected behavior:
Build an executable without errors.
Minimal steps to reproduce the problem (not required if feature enhancement):
Just create a simple application in Flogo enterprise after uploading the activity and then build an executable.
What is the motivation / use case for changing the behavior?
It is a bug.
Please tell us about your environment (Operating system, docker version, browser & verison if webui, etc):
Mac OS.
Flogo version (CLI & contrib/lib. If unknown, leave empty or state unknown): 0.X.X
Flogo Enterprise 8.2
Additional information you deem important (e.g. issue happens only occasionally):
The text was updated successfully, but these errors were encountered:
I'm submitting a ... (check one with "x")
Current behavior (how does the issue manifest):
After uploading the aggregate activity into Flogo Enterprise and configuring the activity, building the executable generates the following error:
Failed to build App TestStream: Failed to push application. Error: 'Internal Server Error', Detail: Build flogo engine error, Build app error build error [exit status 2], details # github.com/TIBCOSoftware/flogo-contrib/activity/aggregate src/github.com/TIBCOSoftware/flogo-contrib/activity/aggregate/activity.go:155:63: cannot use moveWindow (type func("github.com/TIBCOSoftware/flogo-lib/core/activity".Context) bool) as type support.TimerCallback in argument to timerSupport.CreateTimer src/github.com/TIBCOSoftware/flogo-contrib/activity/aggregate/activity.go:160:63: cannot use moveWindow (type func("github.com/TIBCOSoftware/flogo-lib/core/activity".Context) bool) as type support.TimerCallback in argument to timerSupport.CreateTimer
Expected behavior:
Build an executable without errors.
Minimal steps to reproduce the problem (not required if feature enhancement):
Just create a simple application in Flogo enterprise after uploading the activity and then build an executable.
What is the motivation / use case for changing the behavior?
It is a bug.
Please tell us about your environment (Operating system, docker version, browser & verison if webui, etc):
Mac OS.
Flogo version (CLI & contrib/lib. If unknown, leave empty or state unknown): 0.X.X
Flogo Enterprise 8.2
Additional information you deem important (e.g. issue happens only occasionally):
The text was updated successfully, but these errors were encountered: