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encoder.go
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encoder.go
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// Licensed to ClickHouse, Inc. under one or more contributor
// license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright
// ownership. ClickHouse, Inc. licenses this file to you under
// the Apache License, Version 2.0 (the "License"); you may
// not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
package binary
import (
"encoding/binary"
"io"
"math"
)
func NewEncoder(w io.Writer) *Encoder {
return &Encoder{
output: w,
}
}
type Encoder struct {
output io.Writer
scratch [binary.MaxVarintLen64]byte
}
func (enc *Encoder) Raw(b []byte) error {
if _, err := enc.output.Write(b); err != nil {
return err
}
return nil
}
func (enc *Encoder) Bool(v bool) error {
if v {
return enc.UInt8(1)
}
return enc.UInt8(0)
}
func (enc *Encoder) Byte(b byte) error {
return enc.UInt8(b)
}
func (enc *Encoder) Int8(v int8) error {
return enc.UInt8(uint8(v))
}
func (enc *Encoder) Int16(v int16) error {
return enc.UInt16(uint16(v))
}
func (enc *Encoder) Int32(v int32) error {
return enc.UInt32(uint32(v))
}
func (enc *Encoder) Int64(v int64) error {
return enc.UInt64(uint64(v))
}
func (enc *Encoder) UInt8(v uint8) error {
enc.scratch[0] = v
if _, err := enc.output.Write(enc.scratch[:1]); err != nil {
return err
}
return nil
}
func (enc *Encoder) UInt16(v uint16) error {
enc.scratch[0] = byte(v)
enc.scratch[1] = byte(v >> 8)
if _, err := enc.output.Write(enc.scratch[:2]); err != nil {
return err
}
return nil
}
func (enc *Encoder) UInt32(v uint32) error {
enc.scratch[0] = byte(v)
enc.scratch[1] = byte(v >> 8)
enc.scratch[2] = byte(v >> 16)
enc.scratch[3] = byte(v >> 24)
if _, err := enc.output.Write(enc.scratch[:4]); err != nil {
return err
}
return nil
}
func (enc *Encoder) UInt64(v uint64) error {
enc.scratch[0] = byte(v)
enc.scratch[1] = byte(v >> 8)
enc.scratch[2] = byte(v >> 16)
enc.scratch[3] = byte(v >> 24)
enc.scratch[4] = byte(v >> 32)
enc.scratch[5] = byte(v >> 40)
enc.scratch[6] = byte(v >> 48)
enc.scratch[7] = byte(v >> 56)
if _, err := enc.output.Write(enc.scratch[:8]); err != nil {
return err
}
return nil
}
func (enc *Encoder) Float32(v float32) error {
return enc.UInt32(math.Float32bits(v))
}
func (enc *Encoder) Float64(v float64) error {
return enc.UInt64(math.Float64bits(v))
}
func (enc *Encoder) Uvarint(v uint64) error {
ln := binary.PutUvarint(enc.scratch[:binary.MaxVarintLen64], v)
if _, err := enc.output.Write(enc.scratch[0:ln]); err != nil {
return err
}
return nil
}
func (enc *Encoder) Flush() error {
if w, ok := enc.output.(interface{ Flush() error }); ok {
return w.Flush()
}
return nil
}
func (enc *Encoder) String(v string) error {
str := Str2Bytes(v)
if err := enc.Uvarint(uint64(len(str))); err != nil {
return err
}
if _, err := enc.output.Write(str); err != nil {
return err
}
return nil
}