Raytracer game build for the Ludum Dare Game Jam - based on the books raytracing in one weekend
Boilerplate code and most raytracing code is inspired or based on https://raytracing.github.io/ The knowhow how most of this works is from https://www.cs.uu.nl/docs/vakken/magr/2021-2022/ Duck model is made in Blender (Obj file is converted to code using python)