Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix sprites not following layer overlapping #64

Open
timothymtorres opened this issue Nov 27, 2018 · 0 comments
Open

Fix sprites not following layer overlapping #64

timothymtorres opened this issue Nov 27, 2018 · 0 comments
Labels
🐌 bug Something isn't working

Comments

@timothymtorres
Copy link
Owner

The generic_building sprites for the isometric map are overlapping other buildings in the same layer.

This could be something with using the staggered isometric map and it’s not rendering properly. Another possibility is that because the generic_building is a larger size than others (32x63) it breaks the draw order somehow? Or maybe it has something to do with the ordering system being setup alphabetically.

@timothymtorres timothymtorres added the 🐌 bug Something isn't working label Nov 27, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
🐌 bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant