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CubeMain.txt Enhancements #8

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tlentz opened this issue Jun 25, 2020 · 3 comments
Open

CubeMain.txt Enhancements #8

tlentz opened this issue Jun 25, 2020 · 3 comments
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enhancement New feature or request

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@tlentz
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tlentz commented Jun 25, 2020

Options

  • Remove gems from rune recipes
  • Reduce num runes/gems to 2
  • Remove wirts leg from cow portal
  • Remove TP from hel rune
  • Reduce reroll magic pgems from 3 -> 1
  • Remove khalim organs from cube recipe
  • any hp -> full juv
  • 2 mag rin/amu -> rare rin/amu
  • Stamina Pot -> Token of Absolutio
  • Remove gem from repair recipes
@Amek206
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Amek206 commented Jun 26, 2020

Editing cow recipe (dont think we should put this in unless we can figure out how to make it so cow king can be killed, (hardcode or dll?)) Info on how to do killable cowking below.

  • In column "numinputs" row 4 change 2 to 1
  • in column "input1" row 4 change leg to tsc
  • in column "input 2" row 4 change tbk to blank

To make cow king kill able, you must change SuperUniques.txt, column "hcldx", row 41, from 39 to 1 (any other monster hcldx)

@tlentz
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tlentz commented Jun 27, 2020

Editing cow recipe (dont think we should put this in unless we can figure out how to make it so cow king can be killed, (hardcode or dll?)) Info on how to do killable cowking below.

Most people will play this with plugy which has the cow king killable

@tlentz tlentz added the enhancement New feature or request label Jun 29, 2020
@tlentz
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tlentz commented Jul 9, 2020

Editing cow recipe (dont think we should put this in unless we can figure out how to make it so cow king can be killed, (hardcode or dll?)) Info on how to do killable cowking below.

  • In column "numinputs" row 4 change 2 to 1
  • in column "input1" row 4 change leg to tsc
  • in column "input 2" row 4 change tbk to blank

To make cow king kill able, you must change SuperUniques.txt, column "hcldx", row 41, from 39 to 1 (any other monster hcldx)

this is done as of v0.1.6

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