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Some ceiling/floor lightmap edges look bad #3

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tlyakhov opened this issue Sep 26, 2014 · 0 comments
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Some ceiling/floor lightmap edges look bad #3

tlyakhov opened this issue Sep 26, 2014 · 0 comments
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Seems to happen for non-axis-aligned portal edges only. Probably light rays not going through portals (because the ray start is behind the portal)

@tlyakhov tlyakhov self-assigned this Sep 26, 2014
@tlyakhov tlyakhov added this to the Engine correctness milestone Sep 26, 2014
@tlyakhov tlyakhov added the bug label Sep 26, 2014
@tlyakhov tlyakhov changed the title Lightmap edges look bad Some ceiling/floor lightmap edges look bad Sep 29, 2014
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