You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I would ask on Stack OVerflow this question, but I don't have enough "reputation," to do so.
I am in a multithreaded environment. My code composes a Request and then it calls var responseBody = await request.GetStringAsync(); and them my logging lines stop echoing, and my code just kind of goes over into never-never land and my software just plain stops running.
Any guesses as to what I might potentially be doing wrong? Thank you.
The text was updated successfully, but these errors were encountered:
Are you trying to reuse the same Request? FlurlClient is safe for multi-threaded (re)use, but not FlurlRequest. You should create a new request with the shared client for each call you're making.
I would ask on Stack OVerflow this question, but I don't have enough "reputation," to do so.
I am in a multithreaded environment. My code composes a
Request
and then it callsvar responseBody = await request.GetStringAsync();
and them my logging lines stop echoing, and my code just kind of goes over into never-never land and my software just plain stops running.Any guesses as to what I might potentially be doing wrong? Thank you.
The text was updated successfully, but these errors were encountered: