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Cannot build on osx #1

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tmpvar opened this Issue · 1 comment

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@tmpvar
Owner

Couple things need to be fixed before this will work

  • Since the headers were generated using mesa there are some mesa specific methods that dont resolve
  • osx uses OpenGL/*.h for headers, so a common.h file will need to be hand-created with #ifdefs
@tmpvar
Owner

I think we should collect the headers from the os and generate the binding during the waf build step

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