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[Request/suggestion] Exposing delay variable for user input #16
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I get what you're requesting and its not much work to add it in BUT wouldn't it be more user friendly to have larger lists in a vertical list rather than in a slider? |
I guess you're right, the feature I needed it for was really specific, I implemented a slider for RGB colors (so 256 values) and wanted to keep it in a slider/list to make it easier to tune (compared to sth like direct keyboard input). I ended up doing it with steps of 5 instead of 1 and adding keyboard input for fine tuning. The only other thing that I can think of rn that would benefit from this would be vMenu's TimeCycles list, it's got around 700 entries and it's painful to manually scroll through. |
Ah RGB... I personally would of shot towards an NUI panel for that, but 700 time cycle entries.... I need to see this. (I am always interested in what people do) |
Yeah I'll have to speed things up either way, because it's really slow currently I do agree. I'll add multiple phases of scrolling, the longer you hold it down, the faster it'll scroll (with a limit of 2 or 3 speed increments total). No eta for this though. |
Yup, that would be perfect. |
Added in 45f3026, it'll be in the main release once RedM is ready for a full release. |
Merged. |
[Request/suggestion]
Hi, it would be nice to have delay variable (used for faster left/right inputs in menu when holding down button) exposed for user to tune. I'm talking about line 484 and 512 of MenuController.cs:
if (times > 2) { delay = 150; }
I was looking for a way to speed up left/right inputs for sliders/lists (with bigger lists it takes long time to scroll through them) and thought it would be nice to have some sort of public var to tune the delay.
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