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Atom AGD file #11
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You should be able to fix this locally be editing the AGDX Studio\GraphicsModes\Acorn Atom Monochrome.json file Change the section To
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@oss003 What is a valid attribute for monochrome? |
It's the monochrome mode. Changing the json file doesn't make any difference ....... |
It makes no sense for 4 colour mode to have an attribute. |
That doesn't work because when I want to run a game in Atom mode, the colour attribute byte is skipped when generating an AGD file. There is 1 only Atom engine for monochrome and colourmode and that needs a colour attribute byte for dithering in monochrome mode. I don't care if a 0 is added but the compiler and engine need a colour attribute byte like the Spectrum. |
A hack was implemented to support this. |
AGDX Studio has created an AGD file for the Atom but there are some issues:
AtomTest.zip
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