Plugin for SevenMod that schedules automatic server shutdowns and enables shutdown votes
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Updated
Feb 9, 2019 - C#
Plugin for SevenMod that schedules automatic server shutdowns and enables shutdown votes
Exposes all player waypoints for use with Allocs Server Fixes + Map
A simple command-line tool to backup World Saves/States after exiting 7 Days To Die game, will be improved over time
Plugin for SevenMod that periodically shows messages in chat
A server mod for 7 Days to Die inspired by SourceMod
7 Days to Die Modlet: Automatically monitor and kick/ban players with excessively high ping
Oxide and CounterStrikeSharp plugin to link a Rust, 7 Days to Die or Counter-Strike 2 server with Azuriom.
Mod to increase the performance of the generating of worlds, within the 7 Days to die game A21
7 Days to Die modlet: Fixes a vanilla bug causing zombie bag drops to be attempted on chunk reload for cached, dead zombies... by no longer re-loading dead entities on chunk load.
7 Days to Die mod: Reset player progress after dying under a configurable set of circumstances
7 Days to Die mod: Add infinite distance, vertical-warp elevator panels.
7 Days to Die mod: A special container that automatically sorts and distributes items to other nearby storage containers.
A mod for 7 Days to Die that prevents sleeper respawns
7 Days to Die mod: Add admin tools and a craftable remote control to turn on/off land claim block boundaries.
Lets you restrict which biomes POIs will be allowed to appear in during RWG. (This is a 7 Days to Die mod btw if you're confused)
ProtectFromEnemy allows Land Claim Block to protect blocks from any enemies.
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