Boids implementation in Pico8
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Updated
Feb 3, 2020 - Lua
Boids implementation in Pico8
An experimental AI system that focuses on basic object avoidance and nagivation. The zombies also have sounds and can attack the player. Teardown does not have official AI mod support yet, so I made my own basic AI system from scratch. This mod includes an implementation of the boid algorithm used to help grouped zombies avoid collisions.
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