Reinforcement Learning for Cartpole game
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Updated
Dec 18, 2020 - Python
Reinforcement Learning for Cartpole game
A pole is attached by an un-actuated joint to a cart, which moves along a frictionless track. The system is controlled by applying a force of +1 or -1 to the cart. The pendulum starts upright, and the goal is to prevent it from falling over. A reward of +1 is provided for every timestep that the pole remains upright. The episode ends when the po…
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