Implementation of the famous "Game of Life" algorithm (cellular automata discovered by John Horton Conway) as WinForms-app in C#
-
Updated
Jul 1, 2021 - C#
Implementation of the famous "Game of Life" algorithm (cellular automata discovered by John Horton Conway) as WinForms-app in C#
Rock-paper-scissor implementation of cellular automata
Cellular Automaton projects for Multiscale Modeling classes. So far, it includes Elementary CA (1D), Game of Life (2D) and Grain Growth CA (2D).
Grain growth simulation with cellural automaton.
Implementation of Conway's Game of Life.
Cellular Automata Csharp
Cellular Automata App
Utilization of GPU for Parallel Simulation Computations (Master's Thesis)
A 3D falling-sand simulator using cellular automata
[For fun] Graphic visualizer of cellular automata operation. High performance. Completely on .NET FCL, C#, WPF. Not are used graphics or other third-party libraries.
This C# Windows Application project allows users to visualize and simulate the evolution of Conway's Game of Life, with basic features like cell toggling and advanced features like custom game colors and boundary behavior.
A Falling sand game engine.
The graphical simulation of sandpile models a paradigm of a dynamical system displaying self-organized criticality .
An implementation of Conway's Game of Life cellular automaton. Implemented in C# .NET WPF.
3D Conway's Game of Life with Auralization powered by Unity.
Classic Toric Conway's Game of Life code in C# with a GUI !
Add a description, image, and links to the cellular-automaton topic page so that developers can more easily learn about it.
To associate your repository with the cellular-automaton topic, visit your repo's landing page and select "manage topics."