conditional
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Serilog sink to buffer log messages and conditionally emit them based on later events
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Apr 28, 2021 - C#
Unity scripts that modify GameObjects and Components at Prefab/Scene import time based on build configurations
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Sep 10, 2023 - C#
DependentValidation is a netstandard2.0 library that extends the System.ComponentModel.DataAnnotations with conditional attributes based on another property of the validated object.
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Feb 5, 2021 - C#
Rude.Net is a C# implementation of the rule-based control-flow pattern Rude.
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Apr 22, 2017 - C#
If-Abfrage Einseitige Auswahl
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Jan 16, 2024 - C#
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