facilities
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Foundational Data types that enforce no opinions on how to build games and provide many facilities that complex games need. This largely avoids graphics and physics, but provides tools like the SortedVector, CountedPtr and HashedString classes.
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Jul 14, 2022 - C++
Designed as a cross platform drop in easy to use threading library, mainly an abstraction layer over std::thread and pthread, with attention to the specific requirements of platforms like Google Native Client/UCC.
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May 2, 2020 - C++
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