An event-driven framework for Empire at War's Galactic Conquest mode
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Updated
Jul 4, 2020 - Lua
An event-driven framework for Empire at War's Galactic Conquest mode
A full reimplementation of the layer-z script as originally developed by Small_Pox and Kad_Venku. This script module allows space ships of the same GameObjectType to appear at randomised heights.
A lua "script" that documents EaW LUA functions in such a way that EmmyLua can pick up the hints.
A logging framework for Empire at War
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