A small collection of terminal shaders
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Updated
Feb 25, 2023 - HLSL
A small collection of terminal shaders
Procedural ocean shader for Unity, including large wave displacement from wind direction, small ripple displacement from normaldistortion using noise, fresnel effect, depth rendering for foamlines and using scene height for large wave foam. Project in the course 'TNM084, Procedural Methods for Images' at Linköping University 2019.
Anime4k v0.9 effect shader implementation for obs to improve the quality of the preview and stream
Resources for Genshin Stella Mod. Presets, shaders and more!
A pixel shader for Windows Terminal.
Custom ReShade shader for removing tint while preserving brightness and improving shadows for more naturalistic color.
An implementation of AMD FidelityFX RCAS for the ReShade post-processing injector.
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