Connect to the LCU and automatically accept the match for you when found until the script/file is closed.
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Updated
May 8, 2023 - TypeScript
League of Legends (LoL), commonly referred to as League, is a 2009 multiplayer online battle arena video game developed and published by Riot Games. The game is available for Microsoft Windows and macOS.
Connect to the LCU and automatically accept the match for you when found until the script/file is closed.
An automation wrapper around stormrazor
A TypeScript library for the League of Legends client API (LCU) with full auto-generated types.
Save in game settings and bindings for league of legends
LCU API wrapper for League of Legends
ExileX - League of Legends Companion
Champion Select WebSocket Overlay app. Demo/mvp example for Hexgate.
League Loader Docs
A cross-platform desktop app with many League Client exploits (e.g profile customization)
🔌 Node.js HTTP/1.1, HTTP/2.0 and WebSocket interface to the League of Legends Client APIs
An application that lets you make specific requests to the LCU api to change how your profile looks
Created by Riot Games
Released October 27, 2009