A Space Invaders clone developed as part of the book Cocos2d-x Game Development Blueprints.
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Updated
Nov 25, 2016 - C++
A Space Invaders clone developed as part of the book Cocos2d-x Game Development Blueprints.
Blank Outpost 2 Level template, with comments
Hooville multiplayer template mission
We’re excited to announce that Unreal Engine 4.27 is now available! This release offers something for everyone, from filmmakers and broadcasters, through visualization specialists in architecture, automotive, and product design, to game developers and beyond. Here are just some of the major highlights.
A small demo showing how to use LDtk with SFML to render levels
A map editor designed for rapid iteration
code and data repository for "Game Level Layout from Design Specification"
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