A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.
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Updated
Feb 8, 2021 - C#
A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.
🤖 Creation of an RL environment with Unity, where an agent must learn to survive by moving 🦿 and shooting🔫, using ML-Agents !
2021/2022 sem 1 - AI Game Group Assignment Project - Last Man Standing - A Unity horror game that utilized Navmesh, Waypoints, State Machine and ML-Agents.
🧩 Create your own puzzle, use my agents to solve it 🤖 try them out! 🧩
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