An Unreal Engine 5 Model-View-ViewModel Plugin with automatic data binding to use in UMG Widget, Actor, and Object Blueprints
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Updated
Jul 15, 2024 - C++
An Unreal Engine 5 Model-View-ViewModel Plugin with automatic data binding to use in UMG Widget, Actor, and Object Blueprints
A console application that allows you to interactively work with key-value pair stores such as 'HashTable [unordered_map]' and 'Red Black Tree [map]'. Allows to make comparison of basic operations between storages.
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