Raster format loader, texture tool, and image experiments
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Updated
Jul 24, 2024 - C
Raster format loader, texture tool, and image experiments
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
A Noise Generation Library written in C++
Repo containing different methods of procedurally generating maps in pure C (here represented as 2D arrays)
C++ library for graphical noise (Simplex, Perlin, & Worley), 3D STL file creation, and image editing.
2D Fractal Noise using Fast Fourier Transforms.
2D Fractal Noise using Fast Fourier Transforms.
FastNoise library redone to use GPU for computation, using OpenCL.
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