Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling should be reported in this repository
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Updated
Mar 8, 2024 - C#
Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling should be reported in this repository
Slices big meshes into smaller parts to get better performance with occlusion culling.
Unity scene baking toolkit. Lightmapping, NavMesh, OC
3 scenarios of different complexity for testing Backface, Occlusion and Small Feature(Contribution) culling
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