Interaction with elements mapped on a 360º Hotspot (created from start/no assets, tools) using OpenXR to display information.
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Updated
Dec 4, 2022 - ShaderLab
Interaction with elements mapped on a 360º Hotspot (created from start/no assets, tools) using OpenXR to display information.
Virtual Reality Tour, using Unity with OpenXR, in a 3D Model of my University with 360º Hotpots in points of interests (such as "unique" classrooms or studiums) with small "game" mechanics.
unity3d project for Simovni2 on Hololens2 / OpenXR
Hotspot 360º in Virtual Reality fully created based on the data retrieved from a JSON file, with interaction with elements mapped in the scene (using the data from the file) and OpenXR to display information/other media.
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