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particlesystem
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In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides with.
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Aug 15, 2021 - ShaderLab
Low-poly 3D game prototype in Unity 2020.3
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Updated
May 22, 2023 - ShaderLab
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