Reinforcement Learning / Q Learning
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Updated
Sep 9, 2017 - C
Reinforcement Learning / Q Learning
Deep Deterministic Policy Gradient
Machine Learning by State Exploration - An implementation of Michie's BOXES algorithm, popularized by Martin Gardner in March 1962 and used by Fred Saberhagen in the story "Without A Thought" in 1963. Very simply, BOXES creates a set of STATEs that map onto the visible attributes of the system being interacted with, and selects one of the ACTION…
Fuzzy Rule Interpolation-based Reinforcement Learning (C + AVX port)
Simple breakout game with DQN agent which learn how to play it.
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