A native game engine, service and component oriented, for DIV Games Studio 2 (vanilla), writen in ANSI C-89 using Watcom C++ 10.6.
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Updated
Jun 25, 2024 - C
A native game engine, service and component oriented, for DIV Games Studio 2 (vanilla), writen in ANSI C-89 using Watcom C++ 10.6.
🎨 Convert images to 15/16-bit RGB color with dithering
Simple 3D graphics demonstration using the Borland Graphics Interface (BGI) on MS-DOS
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