Pure C multi-channel signed distance field generator
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Updated
Jul 19, 2021 - C
Pure C multi-channel signed distance field generator
A ShaderToy's Demo by Inigo Quilez in a single main.c file
A collection of header files that can ease OpenGL programming
Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graphics International 2020.
Light rendering in 2D
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