Using SPICA to support BCH and other 3DS model formats in MonoGame
-
Updated
Apr 28, 2018 - C#
Using SPICA to support BCH and other 3DS model formats in MonoGame
Skeleton Animation Implementation for MonoGame
[WIP] Convert Spine 2D .skel to .json and vice versa to be used on 3rd party editors.
Interactive Goddess of Victory: NIKKE ✊ Spine Viewer
⚔️ Arknights Operators On Your Desktop! 💻
Add a description, image, and links to the skeletal-animation topic page so that developers can more easily learn about it.
To associate your repository with the skeletal-animation topic, visit your repo's landing page and select "manage topics."