Computational geometry and spatial indexing on the sphere
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Updated
Jun 1, 2024 - C++
Computational geometry and spatial indexing on the sphere
real spherical harmonics in Cartesian, projection to spherical harmonics, cos+ (clamped cosine), rotation of zonal spherical functions, dodecahedron triangle fan, icosahedron triangle strip, Monte-Carlo method
Shortest Path Algorithms on an Ocean Routing Graph extracted from Open Street Map data.
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