This repository is going to be the practical sample collection of P#.
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Updated
Jul 11, 2017 - C#
This repository is going to be the practical sample collection of P#.
Visual Studio extension to support visual design of stateless state machines. Support for Visual Studio 2012/2013/2015/2017.
This is an infrastructure to construct distributed application under the control of P#.
It is a simple implementation of an 🤖 A.I. behaviour , by using the 'State Pattern' and State Machines in Unity3D 🎮 and C#.
A framework for rapid development of reliable asynchronous software.
Use of State Machines to create a "World" with factions of Tanks with some degree of intelligence.
A small .Net Standard library used to model simple State Machines
A Fluent finite state machine which provides an easy to configure and use state mahine base class
Here is my sample project which demonstrate using State Machine Pattern to control GameLoop.
Binstate is a simple but yet powerful state machine for .NET. Thread safe. Supports async methods. Supports hierarchically nested states.
A simple convention-based finite state machine that lets you pass event data through to your transition actions.
The solution done by me in C# on the challenge "A Simplistic TCP Finite State Machine (FSM)" over at www.codewars.com
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