A small example/tutorial in Unity3d where different parts of the engine are following TimeScale properly. Physics, animations and sound are all correctly adjusted
-
Updated
Jul 8, 2023 - ShaderLab
A small example/tutorial in Unity3d where different parts of the engine are following TimeScale properly. Physics, animations and sound are all correctly adjusted
Add a description, image, and links to the time-manipulation topic page so that developers can more easily learn about it.
To associate your repository with the time-manipulation topic, visit your repo's landing page and select "manage topics."