Euclidean geometry primitives w/ a type-level twist.
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Updated
Feb 28, 2017 - Rust
Euclidean geometry primitives w/ a type-level twist.
Support for code that is generic over the size of an array type (`[T; const n: usize]`). This crate will continue to be maintained until type level integers are fully supported in Rust.
A minimalistic yet powerful HList (heterogeneous list) implementation in Rust
"Generic generics" / higher-kinded APIs in stable Rust.
Implementation of game of life and a bunch of primitive recursive functions at the type level in rust
A macro for defining type operators in Rust.
Funktional generic type-level programming in Rust: HList, Coproduct, Generic, LabelledGeneric, Validated, Monoid and friends.
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