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Unable to deploy Photino.Blazor to Linux (SteamOS)? #79
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Same issue applies to Photino.HelloPhotino.NET |
In theory, if the files and folders are copied onto the SteamDeck correctly (including the .so libraries, which you indicated you did), it should work. We do not however have an option to verify this process ourselves at the moment, since neither of us owns or has access to a Steam Deck at the moment. |
Same issue on Windows 10 / Ubunto running on WSL. Project is the Photino.Blazor sample. Publish profile:
Steps to reproduce:
Error msg: Photino.NET: "Photino".SetTitle(Photino.Blazor App) |
Is anyone here? |
@sam-wheat So far, we are not able to reproduce your issue. |
I get the same error in both Ubuntu and Debian on WSL (Windows 11). |
@MikeYeager because you didn't try or because it works? lol |
@MikeYeager 2.6.0 is working thus far! Thank you! |
Possibly related to: #81 |
I am also very interested in running a |
Because it works. :-) |
FYI We will soon release builds with a few fixes that support .NET6-8 and we have published and tested some of our samples using single file deploy with tree shaking (trimming). We have not yet tested on Blazor and will be doing that next. |
BTW I am using Photiono.Blazor with dotnet 8 and I have not run into any issues. |
@sourceit @SommerEngineering @sam-wheat The guide for publishing on all platforms is available as a sample in the Photino.Samples repository as a separate project. It includes a publish script and packaging templates that can be adapted for your specific situation. Currently only available in the debug branch (as of 03/19/2024), lets find the rough edges together! :) You'll want to look at the Flatpack option to publish to SteamOS |
I am trying to deploy the Photino.Blazor Hello World to SteamOS. The application compiles and runs on windows. I have attempted to publish a linux version with
However when I run this on the Steam Deck I get the following error:
I have copied all files over, including Photino.Native.so.
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