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Forcing a role is not synced ! #2
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Alf21
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Apr 24, 2018
- fixed UpdateRole() and SetRole() - fixed PlayerDisconnected - moved hook "TTT2_RoleTypeSet" from [SERVER] to [SHARED] - (re-)added ROLE_NONE
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Alf21
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Jan 23, 2019
Alf21
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Jan 26, 2019
* Added new ITEM module * Added support for item hud display * Changed eq from bit based to table based * Removing EquipmentItems [progress]#1 * Removing EquipmentItems [progress]#2 * Modifying functions to work with the new system * Added base item * moved disguiser item stuff * Moved items stuff in their related files * Added auto item loading script * fixed item loading :) * Fixed creating item fn * fixed lang initialization + client side module loading * fixed disguiser * fixed item loadout caching * cleared global equip vars * Added item function connection * Hotfix * Hotfix#2 * removed useless checks * Fixed IsItem fn and give item fn * Automatically convert old items into new ones :) * Hotfix in initializing old items data * Added oldId support for Armor, Radar and Disguise * Hotfix#2 * Added info message formatting * Added armor icon * some improvements and fix of auto adding items to the shop * fixed BaseItem Module inheriting * Added items to the shopeditor * Fixed ITEM Hud display * radar check added * Fixed item hud displaying * Fixed Shop item icon display * Added error prevention for incompatible add-ons * added error msg formatting * fixed shopeditor item display * Added one more warning for unsupported items * improved error handling for unsupported items * added support for util.BitSet
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